Direct Spell
Pick an army. Shuffle all warriors level 10 or lower into that army’s barracks. Replace each warrior with one from the army’s graveyard that is level 11 or higher (your choice). The warriors that come from the graveyard become realm warriors.
Artist:Evan Sprinkle
Direct Spell Blessing: (N.A.) Underworld Eyes:
For every clan leader on the table, draw 3 warriors from your graveyard. They become realm warriors.
Artist:Evan Sprinkle
World Spell World Curse: Prep Phase:
Player with the turn doken rolls a die:
1: Each player gives all his warriors to the person on his left.
2: Shuffle all warriors on the table level 10 and up back into their barracks.
3: Shuffle all warriors on the table level 15 and lower back into their barracks.
4: Each player draws all their warriors from their graveyards. Draw in turn order.
5: Each player draws and steals 10 warriors from the player’s barracks on his left. Draw in turn order.6: Shuffle all warriors on the table together and deal them out to each player. Leave any warrior with a curse or blessing directly on him alone. Discard all army and clan blessings/curses.
Artist:Evan Sprinkle
Direct Spell Blessing:
If this warrior dies during spell phase 1 or 2, the player that cast this spell picks and kills 2 warriors level 15 or lower and places them in his graveyard.
Artist:Evan Sprinkle
Hidden Spell
Activation Time: Spell phase 1 or 2. Curse:
Pick 2 warriors in the same army that are the same level. Place them on this card. They become the warrior on top. If this curse is destroyed, both warriors go back to normal.
Artist:Zach Raw
Hidden Spell
Activation Time: Reinforcement phase. Building:
When you win a battle, draw 2 extra warriors from your barracks.
Any time you win a dice roll or coin toss, draw 1 warrior from your barracks.
Artist:Michelle Ferguson
Hidden Spell
Interrupt a direct or world spell.
Flip a coin.
Heads = You counter and steal this spell. Place it in your spell log.
Tails = The spell is successful, but you draw 1 warrior from your graveyard.
Artist:Deann Stone
Conjure Spell Any Clan
Conjure: Sacrifice 1 warrior and shuffle 1 warrior into your barracks. (Summoner Phase) Summon Warrior:
Draw 1 warrior from your barracks or graveyard. Level 4
Artist:Evan Sprinkle
Direct Spell Any Clan
Kill a warrior on the table. Replace him with this warrior. The owner of the dead warrior now owns this warrior. Level 30
Artist:Evan Sprinkle
Conjure Spell Any Clan
Conjure: Set aside your entire army. Draw from your graveyard to match the number of warriors in 1 enemy army (or as cloase as you can get). Then sacrifice your army that is set aside. Level 50
Artist:Evan Sprinkle