Alicorns –
These majestic unicorns, pegusi, and alicorns live in
harmony with each other. They have strong leaders and strict
traditions that keep their society pure of the undignified
beliefs of outsiders. They are merciless towards clans that
will encroach on their sacred lands.
They truly despise the arrogant yet powerful dragons
of Apiero. And are one of the few armies able to withstand
the deadly strength of the dragons. Many kingdoms have
asked for their protection from the massive winged worms.
The Alicorns grant their protection only if the
beseached live in harmony with nature and uphold the ideals
of respect, strength and honesty.
Artist – Michelle Ferguson
Avenging Justicers –
Believed to be created by the trickster god of the west,
Awnbara. They are a distorted mirrored image of powerful
heroes from some other long lost world. (I know, I know, we
need more lore for these amazing super heroes.)
Artist – Zac Raw
Buggers –
Buggers are an extremely varied and adaptable race.
They live in all types of environments. Some in dark
mushroom infested forests, others sail the high seas seeking
adventure and stolen booty while some thrive in sweaty
jungles and swamps.
They all will easily steal equipment from any other
race as well as beliefs, usually warping it to fit their own
chaotic life style.
The only consistency about the different groups of
Buggers is they all live in a dirty disheveled form of semi
organization. The clans will happily fight among themselves
but they unify and fight most fiercely when faced with a
common enemy.
Artist – Evan Sprinkle
Dragons –
The dragons are a powerful army of beings spread
wide over Apiero. Ages ago the dragons battling each other
were so great they almost brought themselves to extinction.
Instead of dying off the leaders of the different clans
developed the Smoldering Promise. No dragon would ever
strive to annihilate another. But instead they rule their
kingdoms and territories as best they saw fit. The Smoldering
Promise decrees that the dragon clans must come to each
others aid if an enemy becomes strong enough to threaten the
dragons dominance.
The dragons still fight each other occasionally but it is
for honor and pride and is usually in single combat or in
small groups that adhere to the rules laid out in the
Smoldering Promise.
Artist: Zac Raw
Ferguson Faries –
These beautiful faries rule their forest kingdom with
fairness and harmony. They love and cherish the large ancient
woodland known as Ferguson Forest.
They desire to live in balance with all other creatures but
know there are plenty of nefarious beings that will do
irreparable damage to their beloved home. They defend their
territory and all creatures in it with unparalleled unity and
f
ierceness.
Artist: Michelle Ferguson
Knights of Gable –
The Knights of Gable are a legendary band of
chivalrous warriors that have fought evils of all kinds.
They take on quests of bravery to show their own worth or in
service of the peoples of their kingdom. They do not have a
king, for King Gable, the only one worthy of the title has been
missing for years upon end.
King Gable went out alone on a quest to destroy a
disgusting mammoth of a beast. He was living up to the edict
he himself declared: yearly the king was required to complete
a quest of great renown all on his own. It is believed he was
defeated and the beast wrent his body apart and spread his
armor to many far off lands.
The Knights of Gable are ancient because when a
knights is slain his soul will reside in his helmet. If a knights
helmet is placed on another’s body that knight will take over
and reside in the new host.
These knights prefer to have large hearty physiques.
They often steal massive men from a mountainous cave
dwelling tribe that lives nearby.
They are in continuous search of their fallen leaders
helmet. They desire greatly to have their one true king leading
them into battle again.
Artist – Evan Sprinkle
Revenging Injusticers –
Believed to be created by the trickster god of the
west, Awnbara. They are a distorted mirrored image of
vicious villains from some other long lost world. (I know, I
know, once again we need more lore for these wacky
villains.)
Artist – Zac Raw
Rexor’s Army –
Rexor, a violent warlock of mysterious origins,
recruits wanderers and criminals banished from their clans.
He warps them with his sorcery enslaving them to his own
purpose.
His power hungry ambition drives his followers to
destroy and conquer. Despite his ability to lay waste to cities
he and his leaders are pathetic governors, resulting in
uprisings in every territory he has ever ruled. This ineptitude
has lead his crew to become nomadic raiders.
He still passionately believes he will someday
conquer the entirety of the world.
Artist: Evan Sprinkle
The Scruffs –
The Scruffs are rough, peculiar and strangely resilient
creatures. They are savage and nomadic by nature and usually
distrusting of other races. When they are settled, usually in
caves, they laze about playfully. They deem this part of their
lifestyle “The Puddening”.
The Puddening is unexpectedly broken by a random
clan member screeching and writhing around reminiscent of a
mosh pit. This begins “The Rabbidawbaning”: A violent
frenzy that spreads to all the Scruffs. They start attacking any
nearby town, raiding and pillaging, leaving everything in their
wake eaten or burned. This can last for weeks and sometimes
even months. Scruffs are known to violently travel miles upon
miles during The Rabbidawbaning.
Just as instantaciously it began, The Rabbidawbaning
ends and The Puddening commences once more. Towns near
Scruff settlements are always anxious because of this
unpredictable cycle.
Artist – Evan Sprinkle
UniCats –
These elegant felines value poise and power. They look
down upon the other races because they know the deity,
Awnbara, manifested perfection by her furry creation.
They command a small kingdom that they claim is in
elegant balance in every way. They diligently patrol their
borders keeping any unwanteds out. They deem many people
unwanted.
Artist: Michelle Ferguson
Vayn’nighties –
The Vayn’nighties are a colorful race of motley
creatures. The majority of them work for the oppressively
massive corporation, Liquid Avarice, a multifaceted business
always striving to acquire more land and more creatures to
grind into their own version of usefulness.
Liquid Avarice has egg laying machines that produce a
variety of Vayn’nighties. The ones that are healthy and not
malformed grow up in the system believing egotistical
competition is the only way to reach true power.
The majority of the Vayn’nighties are trying to climb
the corporate ladder, each in their own vicious way, or trying
to cut out a small niche of power for themselves.
They are so self absorbed they often ignore outside
threats. But they are all so tough and cunning when an enemy
breaks into their massive complex the Vayn’nighties use their
intruders as fodder for their machine of business.
Artist – Deann Stone (She was crazy enough to illustrate
every single card. So there are 52 separate illustrations for
this army.)