20 Random Spells
$7.00This is a booster back of 20 random spells. You will receive at least 2 spells from each of the 4 spell types. You will receive no duplicates.
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This is a booster back of 20 random spells. You will receive at least 2 spells from each of the 4 spell types. You will receive no duplicates.

Alicorns –
These majestic unicorns, pegusi, and alicorns live in
harmony with each other. They have strong leaders and strict
traditions that keep their society pure of the undignified
beliefs of outsiders. They are merciless towards clans that
will encroach on their sacred lands.
They truly despise the arrogant yet powerful dragons
of Apiero. And are one of the few armies able to withstand
the deadly strength of the dragons. Many kingdoms have
asked for their protection from the massive winged worms.
The Alicorns grant their protection only if the
beseached live in harmony with nature and uphold the ideals
of respect, strength and honesty.
Artist – Michelle Ferguson

Avenging Justicers –
Believed to be created by the trickster god of the west,
Awnbara. They are a distorted mirrored image of powerful
heroes from some other long lost world. (I know, I know, we
need more lore for these amazing super heroes.)
Artist – Zac Raw

Buggers –
Buggers are an extremely varied and adaptable race.
They live in all types of environments. Some in dark
mushroom infested forests, others sail the high seas seeking
adventure and stolen booty while some thrive in sweaty
jungles and swamps.
They all will easily steal equipment from any other
race as well as beliefs, usually warping it to fit their own
chaotic life style.
The only consistency about the different groups of
Buggers is they all live in a dirty disheveled form of semi
organization. The clans will happily fight among themselves
but they unify and fight most fiercely when faced with a
common enemy.
Artist – Evan Sprinkle

This is a pre-constructed deck. You recieve a 40 card spell deck ready to play. Strategy – This is all about making a huge army of Realm Warriors. The more Realm Warriors are on the table the stronger you get.



Dragons –
The dragons are a powerful army of beings spread
wide over Apiero. Ages ago the dragons battling each other
were so great they almost brought themselves to extinction.
Instead of dying off the leaders of the different clans
developed the Smoldering Promise. No dragon would ever
strive to annihilate another. But instead they rule their
kingdoms and territories as best they saw fit. The Smoldering
Promise decrees that the dragon clans must come to each
others aid if an enemy becomes strong enough to threaten the
dragons dominance.
The dragons still fight each other occasionally but it is
for honor and pride and is usually in single combat or in
small groups that adhere to the rules laid out in the
Smoldering Promise.
Artist: Zac Raw

This is a pre-constructed deck. You receive a 40 card spell deck ready to play. Strategy – Turn your opponent’s warriors into animals and then destroy those animals.

This is a pre-constructed deck. You receive a 40 card spell deck ready to play. Strategy – Use your buildings to pump up your warriors and keep them alive. This is a slower deck. You will crush your opponent with massive warriors if you can keep them alive.

Ferguson Faries –
These beautiful faries rule their forest kingdom with
fairness and harmony. They love and cherish the large ancient
woodland known as Ferguson Forest.
They desire to live in balance with all other creatures but
know there are plenty of nefarious beings that will do
irreparable damage to their beloved home. They defend their
territory and all creatures in it with unparalleled unity and
f
ierceness.
Artist: Michelle Ferguson

Knights of Gable –
The Knights of Gable are a legendary band of
chivalrous warriors that have fought evils of all kinds.
They take on quests of bravery to show their own worth or in
service of the peoples of their kingdom. They do not have a
king, for King Gable, the only one worthy of the title has been
missing for years upon end.
King Gable went out alone on a quest to destroy a
disgusting mammoth of a beast. He was living up to the edict
he himself declared: yearly the king was required to complete
a quest of great renown all on his own. It is believed he was
defeated and the beast wrent his body apart and spread his
armor to many far off lands.
The Knights of Gable are ancient because when a
knights is slain his soul will reside in his helmet. If a knights
helmet is placed on another’s body that knight will take over
and reside in the new host.
These knights prefer to have large hearty physiques.
They often steal massive men from a mountainous cave
dwelling tribe that lives nearby.
They are in continuous search of their fallen leaders
helmet. They desire greatly to have their one true king leading
them into battle again.
Artist – Evan Sprinkle

Revenging Injusticers –
Believed to be created by the trickster god of the
west, Awnbara. They are a distorted mirrored image of
vicious villains from some other long lost world. (I know, I
know, once again we need more lore for these wacky
villains.)
Artist – Zac Raw

Rexor’s Army –
Rexor, a violent warlock of mysterious origins,
recruits wanderers and criminals banished from their clans.
He warps them with his sorcery enslaving them to his own
purpose.
His power hungry ambition drives his followers to
destroy and conquer. Despite his ability to lay waste to cities
he and his leaders are pathetic governors, resulting in
uprisings in every territory he has ever ruled. This ineptitude
has lead his crew to become nomadic raiders.
He still passionately believes he will someday
conquer the entirety of the world.
Artist: Evan Sprinkle



This is a pre-constructed deck. You recieve a 40 card spell deck ready to play. Strategy – Steal your opponents warriors and use them to conjure your own warriors.

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